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WEAPON AND SCORESTREAK FIXES

  • Fixed issue with fire path of Panzerschreck when aiming for Scorestreaks
  • Fixed iron sight alignment on weapon variant for SVT and 1911
  • Decreased amount of glare when using heroic shotguns
  • Fixed issue with MG-42 VFX
  • Fixed ADS fire for MG-42 reticle
  • Fixed hip-fire inconsistencies on STG-44 (crouching vs. standing)
  • Fixed suppressor VFX
  • Fixed issue where Waffe 28 Variant “Soggy” wasn’t attaching sight attachments correctly
  • Fixed issues when inspecting weapon and sprinting
  • Fixed issue where equipping High Caliber on a rifle blocks player from equipping Steady Aim and Grip
  • Improved visibility on Throwing Knife path

RANKED PLAY

  • General Ranked Play UI fixes
  • Ranked Play UI issues with tracking wins and losses
  • General connectivity issues finding Ranked Play matches
  • Ranked Play counting towards global stats
  • Fixed issue where player loses partial functionality when highlighting player in lobby and then selecting “Find Ranked Game”
  • Fixed issue where players are not equipped with the default Scorestreak loadout
  • Fixed issue where weapons are able to be leveled up
  • Team killing no longer possible
  • Explosive delay changed to be 7.5 across all competitive modes
  • Implemented Leaderboards
  • Fixed MMR discrepancies shown in AAR
  • Fixed issue where players are able to start matches with fewer than 8 players
  • Fixed issue where players are placed in non-functional lobby
  • Fixed issue where players who leave match early do not receive lockout message
  • Further optimized matchmaking based on MMR
  • Fixed issue where players kicked to HQ from Ranked Play
  • Fixed issue preventing players from changing their Basic Training
  • Fixed issue where Division loadout does not auto-equip a Lethal/Tactical
  • Fixed issue of false “Bronze Star” icon after player backs out of Ranked Play lobby and enters private match
  • Added indicators for restricted items
  • Fixed issue where lockout times not displaying
  • General UI fixes and improvements
  • General improvements to player banning in Ranked Play
  • Fixed issue that allows players to search for new match while still in one, leading to games loading with less than required number of players
  • Fixed issue where players can join lobby of a game that just ended, before every player has been kicked
  • Fixed post-match disband issues
  • Fixed MMR displaying inaccurately for new players
  • Fixed issue where players’ customized loadouts are not populating correctly if weapons or gear were not unlocked in regular MP

CODCASTER

  • General CODcaster UI and functionality improvements

GAMEBATTLES

  • Implemented all GameBattles modes and maps in Ranked Play
  • Fixed issue where winner’s circle was not populating after matches

ZOMBIES

  • Fixed freezing in menus
  • Implemented Leaderboards
  • Fixed issue where players lose all XP upon leaving match
  • Fixed issue where players cannot open supply drops after Prestiging
  • Fixed error received when joining Zombies through HQ
  • Fixed issue where players joining Zombies from MP are sent to empty test space
  • Fixed issue where players can create custom Prologue match
  • Fixed issue where team-based trophies / achievements now granted to players who joined in progress before the fifth wave
  • Improved splitscreen functionality post-match when message “Host Migration Aborted” is displayed
  • Fixed general issues with XP gains
  • Added progress bar for “Downloading updates”
  • General UI fixes and improvements
  • General splitscreen fixes and improvements
  • Fixed an issue where players could interact with objects when dying as last standing survivor

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