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Im Laufe des Tages veröffentlichen Activision und Sledgehammer Games ein Balancing-Update für Call of Duty: WWII. Hier sind die Patchnotes.

dedizierte ServerSledgehammer Games hat auf Reddit für heute ein Balacing-Update für den Weltkriegs-Shooter Call of Duty: WWII angekündigt. Dort haben die Entwickler auch die gleich die Patchnotes veröffentlicht. Die Anpassungen sollen das Gameplay im Multiplayer-Modus etwas beschleunigen. Die Änderungen basieren laut Sledgehammer Games auf dem Feedback der Spieler. Die Entwickler seien auch weiterhin darauf bedacht, die Wünsche der User bei künftigen Updates zu berücksichtigen. Eine genaue Uhrzeit für das Update nannte Sledgehammer Games nicht.

Patchnotes zum Balancing-Update

ADS TRANSITION TIMES/ADS FROM SPRINT TIMES/ADS SPRINT OUT TIMES:

SMGs

  • Buffed base ADS times and buffed ADS in from sprint times (ADS sprint out times match ADS from sprint times)

Rifles

  • Buffed base ADS transition times, but not ADS from sprint times/ADS sprint out times, in an effort to maintain a difference between the SMG and AR class playstyles

Snipers: Kar98k and M1903

  • Nerfed ADS transition times (a slight quickscoping nerf)

LMGs

  • Buffed base ADS times

Note: Base ADS times for SMGs are faster than Rifles, and Rifles are faster than LMGs. In other words, there is now more of a distinction between class playstyles.

WEAPONS:

MP-40

  • Buffed recoil in an effort to have a more competitive SMG on par with the PPSh-41

FG 42

  • Nerfed fire rate so that the damage output is more in line with other weapons in its class

SVT-40

  • Buffed recoil in an effort to make it more manageable to shoot down range and give a better contrast to the M1 Garand
  • Nerfed hip spread to match the M1 Garand’s in an effort to decrease the ability to quickly kill opponents at closer ranges

M1A1

  • Buffed fire rate in an effort to make it a more competitive choice amongst the other rifles (still slightly slower than the Gewehr 43)

Gewehr 43

  • Buffed fire rate in an effort to make it a more competitive choice amongst the other rifles (still slightly faster than M1A1)
  • Buffed recoil (closer to that of M1A1)
  • Buffed clip size to be 12 rounds per clip instead of 10

M30 Luftwaffe Drilling

  • Buffed damage per pellet to be on par with the recent Sawed-Off Shotgun changes so that this shotgun now has a more automatic 2-shot kill and a slightly more forgiving one-shot kill
  • Buffed shotgun damage range, so that it’s now more feasible to finish off an opponent who didn’t die from a rifle bullet
  • Buffed ADS spread to allow for greater accuracy when shooting enemies that are outside of the obvious shotgun range (while ADS)

Toggle Action

  • Buffed clip size to be 8 shots per clip instead of 6 in an effort to allow players to have more success with this weapon
  • Nerfed ADS spread to be on par with other shotguns (besides the M30)

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