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Sledgehammer Games mit dem neuesten Patch zu Call of Duty: WWII nicht nur das Event Winter Siege gestartet, sondern auch satte 40 Bugs bereinigt.

Mit dem aktuellen Patch 1.07 startet in Call of Duty: WWII nicht nur das Weihnachtsevent Winter Siege. Die Entwickler haben auch zahlreiche Fehler behoben. Ganze 40 Bugs sollen nun der Vergangenheit angehören. So hat Winter Siege etwa Verbindungsabbrüche reduziert und Exploits außerhalb der Karte bei fünf Multiplayer-Maps entfernt. Außerdem wurden einige Waffen, wie die Waffe-28, das MG-42 und die STG-44 aufgewertet. Im War Modus wurdedie KI verbessert. Verbesserungen gibt es auch im Zombie-Modus.

Bei Winter Siege erhaltet ihr Zugang zu einer winterlichen Version der Map Carentan. Die Hauptquartiere sind nun ebenfalls verschneit. Dort trefft ihr neben den üblichen NPCs nun Captain Butcher an, der neue Aufgaben und Event-Gegenstände für euch hat. Die Details zu dem Event findet ihr hier.

Patch Notes zur Version 1.07

WINTER SIEGE

  • Winter Carentan added
  • Winter Siege Gear and Weapons added
  • Winter Siege Game Modes added

MULTIPLAYER

  • Fixed issues relating to disconnects
  • Improvements to partying up in custom match
  • Fixed various party issues related to crashes and long load screens
  • Fixed issue where party members bypass AAR
  • Fixed issue where players cannot edit “Force Respawn” game option
  • Fixed issue where players first entering MP are unable to select a Division
  • Fixed issue where players who assign themselves to spectate in FFA actually load in as a normal player
  • Fixed Prestige exploits
  • Fixed map exploits on Gibraltar, USS Texas, Pointe du Hoc, Aachen, Sainte Marie du Mont
  • Fixed issue allowing players to “frog jump”
  • Various splitscreen improvements
  • AI behavior improvements in War Mode
  • Fixed issue causing error messages when loading out of War Mode matches
  • War Mode Operation Neptune in-game UI improvements
  • Fixed War Mode issue allowing players to build and destroy buildables outside of the objective zone
  • Fixed issue in HC where players are able to steal Care Packages from teammates they kill
  • Implemented “3 team kills and you’re kicked” rule in HC
  • Fixed issue in HC where team kill deaths count towards KDR
  • Fixed UI issue where XP earned from medals was not displaying, leading players to think they were not getting XP
  • Fixed UI inaccuracies and general improvements to Divisions menu
  • CTF minimap improvements
  • Gridiron in-game UI improvements
  • Added weapon base name and Division to supply drop cards
  • Fixed new item UI
  • Added progress bar for “Downloading updates”
  • General UI and art fixes and improvements
  • Added Mute All and Toggle Mute options in HQ
  • Fixed issue where players died instantly after respawning in 1v1 pit
  • Fixed issue where players can be killed and/or crash while exiting and entering HQ Firing Range
  • Fixed out of world exploits in HQ
  • Fixed issue where Orders and Challenges are not tracking properly
  • Fixed Contract exploits in HQ
  • Fixed issue where players received an incorrect error message when attempting to play a public match for a party larger than six players
  • Fixed issue where in public FFA matches where players are kicked for inactivity, no forfeit timer appears for remaining players
  • Fixed issue where players who should receive post-match bonuses do not receive them
  • Fixed infinite Scorestreak exploit
  • Fixed issue where progress for Weekly Orders not tracking
  • Fixed audio looping issues after AAR
  • Fixed issue where opening supply drops after selecting “Inspect Soldier” or after entering Theater causes loss in functionality
  • Fixed issue where M1A1 reticle unlocked at 50 kills, instead of 500 – becomes parity with all other weapons

Weiter geht es auf Seite 2.

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